![]() ![]() If you win that, you can move on to the ultimate competition: the World Motorsport Championship, which mirrors Formula One in the real world. The goal of the game is to win the championship, which will allow you to progress up to the Asia-Pacific Super Cup. You start as the team principal of a formula racing team in the European Racing Series tasked to manage two cars and their drivers, a team of engineers, headquarters, and sponsors. The core gameplay of Motorsport Manager Mobile 2 revolves around annual racing seasons. And now, three years after the launch of the first mobile game, Motorsport Manager Mobile 2 has finally come-and boy, is it good. The original mobile version did so well that Christian West formed Playsport Games and began to work on a PC version, which was released last year with far more features and depth. While each new edition of Football Manager continues to sell millions of copies every year, there just wasn’t a good management simulation game for racing fans until Motorsport Manager. It was a cheap and straightforward game and did extremely well for the simple reason that it filled a woefully underrepresented section of the gaming industry. In 2014, Christian West launched an iOS mobile game called Motorsport Manager, which would later come to Android in 2015. ![]() Launch date: July 13 (iOS), August 10 (Android) ![]() Price: $3.99 (three optional in-app products: $7.49 – $11.99 per item) Smaller sponsor payments mean that profit margins are lower then the single-seaters, meaning that the player will have to make even tougher decisions on how to improve their team.Decrease Font Size Increase Font Size Text Size Print This Page Send by Email GT teams are financed differently, with different car part prices to deal with. The top 10 cars have their tyre choices locked for the start of the race, forcing more care over tyre usage, as well as new qualifying and race-start strategies. Cars are eliminated after each qualifying round, meaning that getting through to the final stage is all-important. Meanwhile, Three Stage Qualifying makes its first appearance in Motorsport Manager, bringing a new challenge on Saturdays. A ballast system (exclusive to the GT series) changes up practice sessions, impacting the way that managers think about their drivers, with driver weight impacting how flexible your setup can be. It’s not just the races which have changed. The pack racing is much tighter, meaning that the first few laps are often white-knuckle thrillrides, with high speed overtaking action a regular occurrence. There are notable differences in braking and cornering speeds, tyre wear, pit stop times and the weight impact of fuel. The vehicles themselves operate on a modified version of the simulation model, so that they better reflect real-life GT cars. Rival teams will be boosting and enter hybrid mode as well, meaning that managers will need to keep on top of their opponents’ strategies in order to maximise their performance. The ERS can transform a manager’s approach to race strategy, adding a new layer of strategy. As the car moves around the track, it harvests energy, which managers can decide to use in two ways: Hybrid mode, which saves fuel, or Power mode, which gives your car an huge surge of energy, allowing for dramatic overtakes and defences of a position. ![]() Our beautiful GT cars utilise the brand new Energy Recovery System, which is a real game-changer. The GT Pack brings a fresh and exciting challenge, expanding our world of motorsport to the thrilling environment of closed-wheel racing! Managers can fight it out in two series, the proving ground of the GT Challenger Series and the prestigious International GT Championship, with both championships populated with new teams, drivers and staff. ![]()
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